Computer Animation Curriculum: An Interdisciplinary Approach
نویسنده
چکیده
This paper presents a Computer Animation curriculum worth 2.5 ECTS intended for graduate students enrolled in a Master’s degree of Computer Graphics, Video Games and Virtual Reality. The content of the lecture fits the recommendations made for the topic of Animation I at the Computer Graphics Education Workshop [BCFH06] that was held in Vienna in 2006. The main novelty is, in addition to presenting a detailed curriculum, its interdisciplinary aspect. Indeed, while it is intended for a Computer Science degree, it also aims at teaching some artistic and software use aspects.
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تاریخ انتشار 2009